Graphics H Library Download For Dev C++
Download required libraries from here
Jan 23, 2018 Compiling graphics codes on CodeBlocks IDE shows an error: “Cannot find graphics.h”. This is because graphics.h runs is not available in the library folder of CodeBlocks. To successfully compile graphics code on CodeBlocks, setup winBGIm library. How to include graphics.h in CodeBlocks? Oct 29, 2011 Micheal main modified BGI library for windows application to be used under MinGW.This BGI library is renamed as WinBGIm.Now you can use all the borland specific functions under Dev-C. Installation: Install Dev-C. I installed from the Version 4.9.9.2 Setup File. Download graphics.h to the include/ subdirectory of the Dev-C directories. Nov 08, 2016 Download EG Graphics Library Using C - C graphics library that can be used by novices and advanced programmers in order to draw various types of content in 2D and 3D.
It is a tradition to use Turbo C for graphic in C/CPP. But it's also a pain in the neck. Here we are using Code::Blocks IDE, which will ease out our work.
Steps to run graphic code in CodeBlocks
1. Install Code::Blocks
/little-snitch-44-2.html. Make sure you have installed Code::Blocks IDE on your machine. If you don't have this IDE or have any issue with compiler download and install it from here. http://sourceforge.net/projects/codeblocks/files/Binaries/16.01/Windows/codeblocks-16.01mingw-setup.exe
2. Download the required header files
We need few files to be included in the lib folder of Code::Blocks.Download the files from here https://github.com/SagarGaniga/Graphics-Library
3. Include graphics.h and winbgim.h
Copy and Paste the graphics.h and winbgim.h files into include folder of Code::Blocks directory.
Graphics.h Library Download For Dev C++

Path: C:Program Files (x86)CodeBlocksMinGWinclude
4. Include libbgi.a
Copy and paste libbgi.a file in the lib folder of Code:Blocks
Path: C:Program Files (x86)CodeBlocksMinGWlib
Dev C++ Download For Free
5. Add Link Libraries in Linker Setting

In the Code::Blocks application go to, Settings > Compiler
How to read a text file in dev c++. In the Global Compiler setting, click on the Linker Settings
In Link Libraries, Add and browse to C:Program Files (x86)CodeBlocksMinGWlib and select libbgi.a.
Paste this in the Other Linker Option tab of Linker Settings (i.e. on the right-hand side)
-lbgi -lgdi32 -lcomdlg32 -luuid -loleaut32 -lole32
Save the setting and restart the application